With the PlayStation 5, Sony put serious effort into upgrading the console's capabilities with Tempest, a proprietary 3D audio engine.We won’t know for sure until we test out some demanding games on the new console, but the focus on reducing noise can only be an improvement over the PS4.
Sony's livestreamed event just wrapped, and while it wasn't as big or splashy as an E3 press conference (the annual gaming trade show was canceled this year due to Covid-19), Sony rolled out some big announcements, chief among them: what the PlayStation 5 actually looks like.
Sony had previously divulged some details exclusively with WIRED : The console will support 8K gaming resolutions, a custom AMD Ryzen chip, and ray tracing, a modern rendering technique that produces hyperrealistic graphics by tracking the movements of virtual light beams.
It’s hard to say right now how the Xbox Series X compares to the upcoming PlayStation 5 .We don’t yet know the PlayStation 5’s major specs for sure, but we do know that both consoles deliver 4K gaming, have solid state drives, and support ray tracing .
Think about the hard drive in a game console, spinning like a 5,400-rpm vinyl record."If you look at a game like Marvel's Spider-Man," Cerny says, "there are some pieces of data duplicated 400 times on the hard drive."
It’s why we’re sitting here, secreted away in a conference room at Sony’s headquarters in Foster City, California, where Cerny is finally detailing the inner workings of the as-yet-unnamed console that will replace the PS4.Senior correspondent Peter Rubin covers culture and technology for WIRED.If history is any guide, it will eventually be dubbed the PlayStation 5.